"SKATEGIRL DESTROYS THE UNIVERSE" IS AT @GAMESCOM 2021!

OUR VIRTUAL BOOTH IS IN THE INDIE ARENA BOOTH, IN THE OBSERVATORY, IN THE "@Ubisoft ENTREPRENEURS" AREA. WE HAVE A LITTLE ROBOT AND A LINK TO OUR DEMO.

indiearenabooth.de/gamescom202

ANNOUNCING "SKATEGIRL DESTROYS THE UNIVERSE", A GAME COMING SOON FOR VR PLATFORMS!

"SKATEGIRL" IS A PUZZLE PLATFORMER, LITERALLY. THE GAME IS PLAYED ON JIGSAW-PUZZLE LEVEL FRAGMENTS YOU CAN GRAB AND MOVE AROUND WITH YOUR HANDS IN VR TO REARRANGE THE LEVEL GEOMETRY AS YOU LIKE.

IN ORDER TO WIN THE GAME YOU MUST FIRST CREATE IT.

THE GAME FEATURES ART DESIGN BY TYPHAINE URO AND MUSIC BY ISAAC SHANKLER.

MORE INFORMATION AT mermaid.industries

SECOND TEST, OCULUS QUEST HAND-TRACKING SYSTEM WIRED IN TO HTTPS://LOVR.ORG ENGINE. COLORFUL FINGER TRAILS

GL_EXT_SHADER_FRAMEBUFFER_FETCH (VIDEO)

BASICALLY RENDERING CUBES MADE OF A SPECIAL KIND OF GLASS THAT INVERTS THE COLOR OF WHATEVER IS BEHIND IT

PROJECT STATUS: THIS IMAGE IS THE ONLY THING THAT APPEARS, AND IT APPEARS ONLY IN THE LEFT EYE, AND ONLY EVERY OTHER FRAME. THIS ADMITTEDLY REPRESENTS SOME DEVIATION FROM THE PRODUCT SPEC

THE DEVELOPER SPENT ALL TODAY IMPLEMENTING A SHADER FOR A VISUAL EFFECT AND WHEN IT WAS DONE IT TURNED OUT TO LOOK EXTREMELY BORING SO IN A FIT OF PIQUE SHE ADDED ONE ROUND() CALL AND ALL OF A SUDDEN IT LOOKED AWESOME

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