The past is a foreign country: https://www.youtube.com/watch?v=n0CT8zrw6lw
Listen, I love a principled philosophical discussion as much as the next principled philosophy discusser, but... look, if you think that "freedom from" is somehow a weaker or less valuable foundation than "freedom to", then you're guaranteeing me that you don't have a lot of hard problems in your life, and I don't have a ton of time or patience for a philosophy that doesn't want to talk about hard problems.
“Why do we play games that debase us, that leave us so undignified?”
Because, Clayton Purdom suggests in response - the alternative is to realize that we’ve wasted our lives.
The cyclical trap, here - the fear of expanding your mind, at the cost of realizing who you were. That’s where we are right now, if we call ourselves gamers.
I keep coming back to something Tevis Thompson’s work seems to dance around, the idea that the role of the critic is to cause the examination of the self in others. To pry apart the assumption, and understand the mechanism within, its moment, axis and inertia. To _seek to understand_, and to find empathy in that instance of understanding. The worst possible case there, the nightmare scenario, is to fall back to “I want only what I’ve had before, again.”
This is a very good and correct article.
Faint Signal: http://exple.tive.org/blarg/2018/11/19/faint-signal/
Chaotic good. (he/him)
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