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Using 3ds Max and Maya to create assets for Castle Game Engine
Thanks to our glTF support, you can export to CGE from the latest 3ds Max and Maya versions. We have updated our documentation:


Detailed instructions how to export from 3ds Max


Detailed instructions how to export from Maya

Thanks go to Andrzej Kilijański for updating these pages!

Being an open-source eng
castle-engine.io/wp/2020/11/29

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