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Editor improvements: dragging scenes to viewport, undo for gizmos, better docs
You can now drag scene files (like glTF, X3D, images...) from the "Files" bottom panel onto a viewport. It will automatically create a TCastleScene instance with proper URL that displays this model.

The initial translation is determined by the point where you drop the item, with some smart
castle-engine.io/wp/2020/12/20

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