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RT @benjedwards@twitter.com
I love this example of vintage game graphics rendered on their intended target, a CRT, vs. modern pixel-perfect emulation. On the CRT they look much more depthy and almost more detailed as you brain fills in the blurred gaps

From this neat article: vgdensetsu.tumblr.com/post/179

@monkeyborg OMG NES Wizardry! I was just playing through that a couple of weeks ago.

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