“Programming is not a zero-sum game. Teaching something to a fellow programmer doesn’t take it away from you.” – John Carmack, co-founder of id Software, and lead developer of DOOM and Quake

Being able to use "#!/usr/bin/env cl" as a could be a blessing. I can't wait to replace at least some of my and scripts with !

That moment when you realize it's 02:00 AM, and the list for tomorrow has 84 items! I guess I'll be having nightmares featuring missed deadlines and a messy list.

"I'm only human, I do what I can
I'm just a man, I do what I can
Don't put your blame on me
Don't put your blame on me"
- Rag'n'Bone Man

(One of the best lyrics I've heard in a song)

So you can't bookmark a tab in 97 at least the way you used to? 😕

I'm literally under attack! All this within a matter of a few minutes. PS: The counts are usually zero.

Just finished in about 5 hours. I'd recommend if you (like me) don't have tens of hours for a story. It's also a great example of how you don't need a lot to deliver a memorable experience in a game.

That moment when you realize that you don't always need an effect strip to animate elements in the timeline! #blender

After days of fantasizing about #BedrockLinux, I finally got a chance to give it a spin. I just finished the basic tutorial, and to say that I haven't seen/experienced a piece of software "this" exciting/sophisticated in a while, would be an understatement.

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