I can finally share what I worked on last year!
I was extremely lucky to join the amazing team led by Alberto Mielgo in this incredibly unique looking piece. Watch it with headphones, re-watch it, frame-by-frame it! https://www.youtube.com/watch?v=E_V-YQW3Gos #b3d #UbisoftForward #WatchDogsLegion
This shot wasn't initially planned but we gave it a go and in one afternoon it was close to the final result! Believe it or not that bokeh on her is Blender's compositor node bokeh. We had to have it rendered as fast as possible. #b3d
@pablovazquez holy shit!
(pity it's ubisoft but that's life, sucking as usual)
@pablovazquez Holy molly guacamole. That is one of the best looking game cinematics I've ever seen!
@ChameleonScales @pablovazquez Fantastic!!
I still can't believe I got to do lighting and shading for this iconic shot🤯 Mixing Cycles lighting + volumetrics on top of the painted textures was a challenge. Some volumes are part of the render and some in the great compositing by Lara Cores, plus the final magic by Alberto.