Voxel Automata Terrain
A voxel cellular automata terrain generator by R4_Unit, written in Processing. It uses the diamond-square algorithm, noise generation, and cellular automata rules to create voxel spaces.
http://procedural-generation.tumblr.com/post/159986081368/voxel-automata-terrain-a-voxel-cellular-automata https://mastodon.social/media/ga7MLPjaz4IAwHySyyE https://mastodon.social/media/hXGIp3TD6nJ22OYSfME
@proc_gen give me this as a minecraft terrain-gen mod!?!?
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!