Your computer science retardation of unabling to color pixels on screen reliably forced me to investigate why your lazy stupid ass is producing this piece of fucking garbage that makes fully deterministic machines unpredictable and unreliable. I do know why now. Because you lie.
You know what I get when I buy a camera? A fucking picture. I press the fucking button and I get a fucking picture. I do not, absolutely not, care how it works. Because it works. I do care how a GPU works because it doesn't fucking work as simply and reliably as a fucking camera.
So why did you build this driver complexity on top of a low level interface in the first place? To hide the fact that you have hardware bugs? To sell more performant driver paths as a service? Why should a person buy your hardware if it acts like a defected Rube Goldberg machine?
what makes a lie a lie is when asked why is this feature doesn't work or perform the way your driver interface promised, you yourself will say the exact opposite to what you have promised: it doesn't work because it is broken or it doesn't work because it was designed to be slow.
What is the point of your shiny new hardware feature if no one knows how to access it and get the results you promised? You can lie you build all this driver complexity on top of your undocumented and partially broken low level interface to expose it, but
Idiotic and secretive software interfaces hardware people expose nullify every hardware progress they may have.
"TrioScopic has a brightness advantage, as combining red and blue channels (which tend to be darker) for one eye, and using the single green channel (which tends to be brighter) for the other eye, produces more balanced luminance values and reduced retinal rivalry."
Subscription services are so intentionally hard to unsubscribe from, the only sane and reliable way to control them is to have a separate debit card for subscription payments only.
I don't want to turn Android phone's screen on when I plug a charger.
I don't want to turn Xbox One on when I plug a controller.
I recently played Need for Speed Payback and it's a gorgeously looking solid racing game, I think people have problems with it because they play it on defaults, which in the year 2018 is wrong: for all games now you need to disable all HUDs and tips and 'action cameras' and always play on the hardest difficulty. I also muted voices and skip cutscenes for this one since it's a racing game and story doesn't contribute anything to the gameplay and only distracts.
SPOILERS! Doom (2016) and Doom Eternal Show more
I like how a few YouTube trailer reaction people noticed things I didn't consciously realized: Doom (2016) and now Doom Eternal's rocket launcher changes gameplay tactic from 'always forward' to 'step back' so the rockets wouldn't damage you, and some of the bigger Doom (2016) demons are now smaller in size in Doom Eternal.
I will call this piece "They thought they knew what they were doing"
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