A dice enemy and a door enemy~ Gonna figure out art stuff later at this point. Gotta get a working prototype first.

The dice enemy attacks every few moves it does. The attack it does is pulled randomly from a list.

The door enemy can't be attacked when its closed, but also only attacks when its open. It attacks when the player steps in front of it.

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The attacks from the dice don't really feel random though, probably gonna do the Tetris style of "randomness" instead.

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