Rust / C++ people:

Are there any examples of handling an async Rust API in C++?

I've got a lot of people asking for UE4 support for, main sticking point is that it's async and I'm not sure how/if to portray that in C++.

Maybe should just start with blocking.

· · Mastodon Twitter Crossposter · 1 · 1 · 0

@qdot Would you like this boosted? I recall there are some Rust/C++ people I know, but um, forget who

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