I've created a practical compression library for the NES and other 6502 platforms. Extremely low RAM requirement (9 bytes), with reasonable performance. #NESDev
Madame Butterfly is mentioned in the story, and I thought it could use some background music, so I arranged some Puccini opera for the NES.
@rainwarrior Was this inspired by Battletoads compression?
@JordiGH The compression was directly inspired by DEFLATE. DEFLATE has a huffman tree in it, and Battletoads itself used not much more than a simple huffman tree.
So... maybe some very indirect, long delayed inspiration from me having looked at Battletoads' compression years ago, but not really in a direct sense.
@rainwarrior Right, I realised that once I read your README.
On a completely different question, this Micro Mages game; footage I see on YouTube seems to have higher resolution than allowed and more colours too; are they cheating somehow?
@JordiGH Micro Mages is definitely legit. I've played it on my own NES already. ;)
I'd guess maybe the feel of a larger resolution comes from the small sprite size? The colours are just very well chosen, I think.
@rainwarrior Lovely. Well done!
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