Dark vision of a horrible future of #GameDev:
Gamers always online, profiled & recorded into massive databases used to tune design decisions on the fly; part of standard library API of commercial engines. Tries to make "optimal" game for each player. Next level level scaling.
You play a game with too many cats by accident, but the profiling feedback gets into a bad loop. Suddenly all the games you play have too many cats. All cats. Cattlefield 27. Super Cat Fighter 35. The Cat 15. Cat of Cat 21. Cat. Cat cat cat 🐈 🐈 🐈 all your games are cats now.