Hey is there a Loom mod for DOOM? I wanna play Loom DOOM.
So... good luck if you want to work in several different resolutions but at least this will let me optimize my enjoyment for one resolution at a time. :P
Finally, take note that the scaler is not applied on "high resolution" modes... not sure where the break point is for that but 640 x 400 will not get the scaler treatment (but still gets bilinear aspect correction).
You can force this with "normal2x forced" if/when you need it.
fullresolution=desktop # otherwise fullscreen will stretch to 16:9\
output=opengl # enables better scaling methods (otherwise it's just nearest neighbour)
aspect=true # corrects for the square pixel aspect ratio
scaler=normal2x # or use normal3x for fullscreen
normal2x/3x will nearest-neighbour double/triple the picture before applying a bilinear stretch to the final aspect ratio, which is exactly how I want it rendered.
ZOMGCATBUS! I finally figured out how to make DOSBox scale the picture the way I want, in the correct aspect ratio. I'd better write this down before this forbidden knowledge dissolves myself from my brain again...
@mogwai_poet ...so in light of that maybe I can understand why people seem so hard-line about EGA LOOM. (I had thought it was mostly about the graphics.)
Maybe I should retract my unsolicited defense of VGA LOOM against the EGA fans. :P Though VGA was the version I played first and thought it was a really good game that way anyway. (Also I do love that dragon's voice.)
An excellent article about Apple Town Story:
Apple Town Story for the Famicom Disk System. This is a beautiful port by Square of an Activision game called Little Computer People. I had it for Atari ST as a kid, and that little simulated home was one of my favourite things.