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rainwarrior @rainwarrior@mastodon.social

His original face is still barely visible, now revealed to be a decoy, like Mimikyu.

My foam happy face ball has gradually undergone a metamorphosis into pacman.

Microsoft also had a fleeting interest in the original Westminster font, which they briefly included in Windows 98. (5/5)


I remember encountering a derivative of this font called "Computer" in Printmaster Plus on my Atari ST. Being very young, I just accepted this as something that probably made sense to adults. Sure, this is the computer font. Why not? ... (4/5)

In the 1960s, Leo Maggs designed the "Westminster" font, extending the look of the MICR numerals to a whole alphabet, and it subsequently really caught on with science fiction. A font for machines became symbolic of the future... (3/5)


As it turns out, this font (or its imitations) were based on the Magnetic Ink Character Recognition (MICR) numerals developed by bankers in the 1950s to make cheques readable by machines, but still also recognizable to humans... (2/5)


When I was a kid there was this weird font that was often used to represent computer, and I always thought it was weird because it didn't seem to have anything to do with the computers I knew... (1/5)

There's also a really good Choose Your Own Adventure based on Hokuto no Ken.

Currently debugging this big ol' bitstream. Wish me luck.

Did every single web company decide to update their privacy policy on the same day or something?

Was cleaning out my phone's download folder and discovered a small collection of dick, duck, and dik dik pics.

πŸ‘ CLAP πŸ‘ IF πŸ‘ YOU πŸ‘ WANT πŸ‘ THEM πŸ‘ TO πŸ‘ TASTE πŸ‘ THE πŸ‘ SOUP πŸ‘


My compressor turned up ['st thou] as a common word fragment in a work of Shakespeare so I have to believe I'm doing something right.

Testing my NES compressor on Shakespeare's King Lear. It's actually doing pretty well, not too far off from DEFLATE.

The diagnostic text is also showing me the most common bits of words in it, which is kinda fun.

Today I rewrote my experimental NES compressor in C++ instead of Python.

It took maybe 4x as long to write this code, but it runs about 10x as fast.

Compression tests were many minutes long, so considering where the code iteration tradeoff is between these two is interesting.

My current compression method is huffman coding of the bytes at a basic level, but in its leaves I'm allowing bigger strings, not just single bytes, building up a dictionary that will gather common words.

For now I'm building those words up gradually by combining the most common pair of letters into a new dictionary entry, seeing if that makes it smaller, rinse/repeat. It's a slow process, but good enough for the moment...

Have been researching compression techniques that might work well on the lately.

The goal is more or less: very low RAM requirements, and not "too" slow.

@squirrel Run the tapes through a spaghetti maker to flatten them out into slightly longer tapes. 🍝

So after using my new buckling spring keyboard for a few days I've gotten very used to it and now EVERY other keyboard feels hideously inferior and I think I am ruined forever.

rainwarrior boosted