Still working on a translation upgrade to support languages with a few more characters (日本語?) than the initial release of Lizard could accommodate. The code patches aren't /too/ extensive, but it's kinda weird doing a translation ROM-hack for my own game like this. ;)
@postmasterdoggo @revenant He does get paid by the Linux Foundation. There's a link to their public tax documents stating so in this article:
With both Nintendo and Sony abandoning the "virtual console" model of ownership, I'm appreciating more and more Sega's Genesis Classics on Steam and other platforms. It may not be the greatest emulator, but it works.
I guess with the announcement of the PlayStation Classic I should give up any hope that "PS one Classics" will ever come to PS4. 😕
...and bizarrely, despite having no way to load an image under "multimedia services", elsewhere it includes a massive Tk GUI library which does have this feature hiding in its branches; a collateral feature.
It's this weird juxtaposition of overflowing and sparing.
Python's built in "Multimedia Services" libraries are such a sparse and odd assortment.
@troubleMoney @maple Even Rodin would rather bartend in space. https://www.youtube.com/watch?v=BwkKkqtWcG4&t=0m32s
"Hey Jayden, check this out. See those old folks over there? Go up and yell 'Dental plan!' at them. I bet you $50 one of them will say back "Lisa needs braces.'"
"That doesn't make any sense. This is going to be the easiest $50. You're on, Aiden."
You might think that habitually saying "bless you" after somebody sneezes is an outdated ritual, but consider 30 years from now when you'll still be looking for every opportunity to say "nice" whenever someone happens to put the number 6 next to a 9.
A video game developer, musician and/or food builder from Ontario, Canada. Powered by burritos. Making an NES game about lizards?
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