Got the main gameplay graphics pretty close to pixel-perfect.
The only problem is, I just found out that The Tetris Company is infamously litigious, so I'll definitely have to dial back the similarity if I ever want to publish this project...
A lot of my programming hobby projects reach a "kinda works" stage, before I get distracted and move onto something else.
I'm currently working on (yet another) Tetris clone. Gameplay-wise, I've reached feature parity with the version playable on tetris.com (minus bonus scoring logic, and lock delay logic).
I'd like to keep working on this until it's really polished - hopefully I don't get distracted by another project in the meantime...