We have collision!!!
The red box is Lance's hitbox and the arrows push him outside. I remembered this video that Pannen made about Mario 64 and walls, floors, and ceilings, and created a similar solution
this isn't working as well when they're all bunched up together, hmm
Now for your next trick, design omnidirectional hitboxes that push your character OUTSIDE them, in the same direction he's coming from.
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