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We have collision!!!

The red box is Lance's hitbox and the arrows push him outside. I remembered this video that Pannen made about Mario 64 and walls, floors, and ceilings, and created a similar solution

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this isn't working as well when they're all bunched up together, hmm

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@shieldcat
Wonderful! :blobaww:

Now for your next trick, design omnidirectional hitboxes that push your character OUTSIDE them, in the same direction he's coming from.

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