don't like to spend too long making rooms so I try to work on them every time I work on the game

here's today's room, it's cozy

unrelated but I made it so that if you keep Lance moving for a few seconds, he gains 0.3 speed. It's small, but it'll help when you're just moving through an area

if you stop you'll lose the small boost, but if you spin, you'll immediately gain the boost

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Made a lot of improvements to Lance's health and magic display

Now, the magic displays at the top (and it has a little shine too) with the fish below

Also, if Lance has low health, the background of the whole thing flashes red :O

Tomorrow is the 1 year anniversary of Shield Cat, and I've written up a blog talking about how far the game's come as well as where it's going. Thank you guys for supporting me, and here's to more Shield Cat!

patreon.com/posts/31370566

Howdy! This is the Mastodon page for the game Shield Cat! Please check it out by following this link, thanks💙:

patreon.com/Lumi

Been working on making a 3D model of Lance that I can render and then use for sprites

Spriting Lance in all these directions took about an hour. I can clean it up more, but I mainly just wanted to see if it'd work or not :O

First finished art of the new years is my boy Lance!

If you wish to support me making Lance real, please visit my Patreon 💚 patreon.com/Lumi

After some shenanigans it works! just gotta clear up the zindex issues and it'll be legit

follow this link to see the shenanigans mastodon.social/@Lumi/10135086

We have collision!!!

The red box is Lance's hitbox and the arrows push him outside. I remembered this video that Pannen made about Mario 64 and walls, floors, and ceilings, and created a similar solution

Some progress today

I'm starting to really find the style and color palette that works I think!!

Heyo, I made me a new Patreon header as well as updated my Patreon page with the current Otter Lance! Please check it out and support me if you are able to, thank you 💚

patreon.com/Lumi

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