Been working on making a 3D model of Lance that I can render and then use for sprites

Spriting Lance in all these directions took about an hour. I can clean it up more, but I mainly just wanted to see if it'd work or not :O

First finished art of the new years is my boy Lance!

If you wish to support me making Lance real, please visit my Patreon 💚 patreon.com/Lumi

After some shenanigans it works! just gotta clear up the zindex issues and it'll be legit

follow this link to see the shenanigans mastodon.social/@Lumi/10135086

We have collision!!!

The red box is Lance's hitbox and the arrows push him outside. I remembered this video that Pannen made about Mario 64 and walls, floors, and ceilings, and created a similar solution

Some progress today

I'm starting to really find the style and color palette that works I think!!

Heyo, I made me a new Patreon header as well as updated my Patreon page with the current Otter Lance! Please check it out and support me if you are able to, thank you 💚

patreon.com/Lumi

Made the tail drag on the floor as someone suggested and changed the animation a little

Local girl with pretty much no animation experience tries to animate an otter with a big tail

There we go

General idea is to keep Lance's tail tucked up to him when standing still, rather than out behind him like it was before - that way I can keep his hitbox the same and NPCs/enemies cant walk on the tail (as it wont interact with them and therefore will look weird)

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