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сс-0 tiles collection.
(sculpts, templates, 4 packs of ready to use tiles, 6 prebaked sets for game engine).
all links inside the thread.
my patreon.com/soundsbeard


youtube.com/watch?v=-QsiBlICMj

yet another nice update of
fsearch not working with 'error while loading shared libraries: libicuuc.so.70'
there is no shortcut for konsole anymore.
nice update! i wonder what else is not working

Don't be afraid of shaders in Godot! They're not scary black magic voodoo. This tutorial should help get you started with the basics.
youtube.com/watch?v=6-eIEFPcvr

same level of 'grease' on skin, but different lighting.
i always though, that greasy skin should be noticeable even in scattered light.

Show me how long you've been using Linux with an image in the replies:

Баловался с нейронками.

В этот раз обучил rudalle на масках в стиле стимпанк

This is a really well made explaination of:

How To Use The Map Range Node || Blender Concepts youtu.be/3ilYr-_UkJQ via @YouTube
#b3d #blender3d #blender

reworked:
- nose
- ears
- cheeks
- cheekbones
- chin
- upper lip

rebaking first 8k udim tile took me 11min.
other 3 tiles 40-50 min each 😭
why, ?

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This is what happens when I optimize Fist of the Forgotten for potatoes then get an RTX 3080.

for some reason, in , if i want to have in the same strength of tiny details as in , i need to increase normal map by 3.
thats annoying.
and its also incorrect, bc all global and mid details are increased as well, which is not needed 😕 (its eevee on screenshot)

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I got the node path wrong when trying to control the editor camera in Godot. :)

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