Trying out a tiny bit of server-side Swift, so made a fake name generator that’s giving me far too much entertainment.
I've created a virtual location I'm calling Budgeltown, too. This is a shared place around 1km in size, so bottles left there will always be within walking distance of everyone else. These ones expire after a day or two; it's Budgel's equivalent of other platforms' stories feeds.
Its location-centric approach deliberately makes it a much slower-paced counterpoint to other social networks; viewing someone's content requires a little more effort than just tapping on it. It also allows audio-only messages, which is a rarity on social platforms.
It lets you create 'bottles', containing audio, text and pictures, and drop them at a location. Everyone can see where bottles have been dropped, but you have to go to their location in order to open them and see what's inside.
Budgel, an app I've been working on for a few months, is out now! It's basically the idea of a 'message in a bottle' in app form.
You can grab it on the App Store, or at: https://budgel.com
An app I’ve been building for the past few months, Budgel, is out now!
It combines elements of social networking and geocaching, and is basically my modern interpretation of the message in a bottle concept.
You can grab it now by searching on the App Store, or at: https://budgel.com
And a snippet from day 4:
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!