Back to the topic of M1 requirement again; three of the iPad product lines Apple currently sells on their webstore are unable to run Final Cut Pro. That’s not a great way to do software. You can spend $1100 on a brand new iPad+Pencil+Keyboard combo today that will [presumably] not let you even install the FCP app. The iMovie codebase you can be sure this was forked from supports every iPad on iPadOS 16. Not the choices I would make
@stroughtonsmith Should be noted DaVinci Resolve supports a lot more iPad models.
@stroughtonsmith Seems like Apple likes to reduce the cost of testing software with limits like these. Software is always just an add-on to sell hardware at Apple.
@stroughtonsmith - Honestly, neither is the subscription based model. Not pro apps from Apple, at least. My new mantra is Apple is the new Adobe, and we all know how worked out.
@continuousorbit @stroughtonsmith Really really well, no? Adobe is hugely popular in production spaces still.
@alialimedina42 @stroughtonsmith - Oh sure, they [crash] they [crash, reboot] are doing [crash, report bug…hear nothing] so great. [crash] And they surely [crash] are fixing decade’s [crash] old bugs [reboot], right? {ILLUSTRATOR} Right?! Type Engine…[crash rinse repeat].
Yup, doing [crash] fine.
Cash. [crash] Cash.
@alialimedina42 @stroughtonsmith - Moreover, popular? Monopolies tend to have that effect.
@continuousorbit @stroughtonsmith I'm specifically referring to photography/video applications. My org (I work for a super conglomerate type) is strictly Premiere Pro/Photoshop over Avid at this point. It does work great for us.
@alialimedina42 @stroughtonsmith - and I’m guesssing your “super conglomerate” pays all the subsciption fees (and not you) and Adobe knows this and cashes in. Literally. — Try the other side if the “suite” and things are like herding cats. Not being able to copy/paste between AI/InD —when paying monthly for the pleasure— was less fun then being dragged across rough pavement, naked. Adobe?
@continuousorbit @stroughtonsmith Yes, lol, I do not pay those fees. But as a tool for creatives, it's been very successful for us. I hope that Apple's FCP and Logic is very similar!
@alialimedina42 @stroughtonsmith - Right, those tools have had and do have competition. Adobe has to give them attention. Other apps in their “suite”? Not so much. — I’ve used them long enough to see how they have changed since they were sold off to their current leadership. Shareholders are happy, but *not all* users are.
@stooovie @stroughtonsmith - The promise of constant bug fixes. The reality of continual bloat and feature creep. Ignoring their long-time user base’s requests: it took them literally two decades to add find by font/type face from Freehand. Adobe is not a software company, it’s a marketing machine. Period. —- And yes, their software has major memory leaks that cause crashes. But it’s in code that’s too costly for them to rebuild. Instead they chase Affinity’s features.
@continuousorbit @stroughtonsmith Don't get me started on After Effects
@stooovie @stroughtonsmith - Oh we’re seeing the After Effects alright…of the App Store’s profit margin on Tim Cook’s direction of the company. Cross Fade? IAP! Gradients? IAP! Bold fonts in TextEdit? IAP! - I mean, “What Is A Service?”™
@continuousorbit @stroughtonsmith Tbf it was pretty bad pre-CC as well. CS4 was so buggy even on a turnkey workstation it was almost unusable (video apps) and actually made me switch to Apple and FCP.
@stroughtonsmith Still waiting for an 11” iPad with real HDR. Seems like HDR is a necessity for Final Cut use.
@stroughtonsmith Knowing which processor sits in your iPad is very counter to the whole iPhone/iPad user experience, I would have thought, after years of training owners to not know or care.
@stroughtonsmith I suspect in 6 mons all iPad will be sporting M1s
@stroughtonsmith Bingo. I know wanting to push sales of the newer devices, but unless there is a dang good engineering reason, then they should support as far back as they can.
The way the markets currently are, people aren’t just going to buy new iPads to run the software unless there is a damn good reason.
@stroughtonsmith Could that be more of a limitation of where the iPad line is at the moment, rather than 6-12 months time. Will probably look very different.
@stroughtonsmith Meanwhile, you can go into a Walmart and have a plethora of windows laptops to choose from all they could not run the same games because they’re shit laptops that are just designed for the bare minimum school work. I’m not sure I see your point.
@stroughtonsmith I think it’s fine to narrow it down. I don’t think potential Final Cut users on iPad are considering those iPads it wouldn’t support anyway. Not if they are serious about their production.