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Set Building typically starts with linkning in available assets from various blend files, instancing those into the scene, and positioning them nicely so that they can be picked up and placed. In this episode of Scripting for Artists Sybren explains how to link data from different blend files, how to instance collections in the scene, and even covers the parsing of JSON files to separate the project-specific information from your add-on.

youtube.com/watch?v=tIg-KOeFxk

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