Now this is news I like!
#b3d #animation #devfund
@sastuvel Just tested it with 3 armatures of previusly baked animations and they all work perfectly.
I'm still looking for people to test this functionality! It's not in #Blender yet. Download my custom Blender build from https://developer.blender.org/D9602, test it on some real-world files, and let me know if it works for you.
#b3d #Animation #devfund
Today I implemented a new Euler filter, to remove discontinuities from rotations. If you want to help test the new filter, please download an experimental #Blender build …
This is a subtweet for every single one of you
Snappier animation is now possible wtih #Blender! This video shows the difference in maximum snappyness between Blender 2.90 and the upcoming 2.91. Both balls are animated with just two keyframes.
This is accurate 😁
My first short movie! I worked 2 months on this!
This is also my first time trying out the premiere feature of YouTube. It can be seen 30 minutes from now! Go chat a bit with me, while we wait for the countdown :D
Animation Fundamentals training: in this video Hjalti talks about animation principles such as Timing and Rhythm, Squash, Stretch and Spacing and applies them to a bouncing ball https://cloud.blender.org/p/animation-fundamentals/ #b3d #animation
Blender developer, drummer, and photographer.
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