Constraints can now use Custom Space with a custom object to define the evaluation space. Great work by Henrik Dick!

developer.blender.org/D7437

Now this is news I like!


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RT @MotiDev64
@sastuvel Just tested it with 3 armatures of previusly baked animations and they all work perfectly.
twitter.com/MotiDev64/status/1

I'm still looking for people to test this functionality! It's not in yet. Download my custom Blender build from developer.blender.org/D9602, test it on some real-world files, and let me know if it works for you.


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RT @sastuvel
Today I implemented a new Euler filter, to remove discontinuities from rotations. If you want to help test the new filter, please download an experimental build …
twitter.com/sastuvel/status/13

Today I implemented a new Euler filter, to remove discontinuities from rotations. If you want to help test the new filter, please download an experimental build from developer.blender.org/D9602 and let me know how it works for you.

The Pose Thumbnails add-on for has been refreshed to be compatible with modern Blenders again. It's also easier to install than ever. Grab the add-on ZIP from gitlab.com/blender-institute/p

And this is why Blender's & module is first improving, fixing, and polishing existing functionality.


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RT @meghamohan
This is a subtweet for every single one of you
twitter.com/meghamohan/status/

Blender's 2D Cursor in the Graph Editor can now be snapped from the Shift+S pie menu. Two new options: "Cursor to Selected" and the never seen before "Cursor Value to Selected", which only updates the cursor value but doesn't touch the current frame.

Snappier animation is now possible wtih ! This video shows the difference in maximum snappyness between Blender 2.90 and the upcoming 2.91. Both balls are animated with just two keyframes.

wiki.blender.org/wiki/Referenc

This is accurate 😁

How is made.
youtu.be/jThdQsmtRbA


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RT @BluePixel2017@twitter.activitypub.actor
My first short movie! I worked 2 months on this!
This is also my first time trying out the premiere feature of YouTube. It can be seen 30 minutes from now! Go chat a bit with me, while we wait for the countdown :D


youtube.com/watch?v=jThdQsmtRb
twitter.com/BluePixel2017/stat

RT @tangent_anim@twitter.com
We're hiring for a variety of positions! To apply please check out our website. For all of our other available positions please visit the Careers page on our website

RT @Blender_Cloud@twitter.com
Animation Fundamentals training: in this video Hjalti talks about animation principles such as Timing and Rhythm, Squash, Stretch and Spacing and applies them to a bouncing ball cloud.blender.org/p/animation-

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