If you're at SIGGRAPH, come look us up!
This is mind blowing
Been working on a Village Generator. It randomly generates buildings and a street along a single curve. Each building is completely random in shape and size.
#blender #b3d #generativeart #geometrynodes #buildings #medieval #stylized
And it's out!
Flamenco 3 is now in beta! Read more about this epic milestone on https://studio.blender.org/blog/announcing-flamenco-3-beta/ and setup your own render farm in 5 minutes. #b3d
Build your own #Blender render farm in just five minutes!
Check out this video, and celebrate the beta release of Flamenco 3 with @fsiddi, @PabloVazquez_, and me!
Get started by watching this 5-minute video on how to set up Flamenco by dr. Sybren. https://www.youtube.com/watch?v=O728EFaXuBk #b3d
Animation & Rigging module meeting notes from last Thursday: https://devtalk.blender.org/t/2022-07-21-animation-rigging-module-meeting/25168
Going over some older patches, and discussing some design changes in the dopesheet & graph editor. And a demo by @OmeletoTheEgg on his pose library addition of animation support!
Hahaha this is brilliant #b3d
if you remember Blender 2.7 your knees hurt
enjoy whatever the hell this is #b3d #blender3d
This is so cute! #b3d
Cozy space for @juscochi ✨🌙
I'm super excited that we'll have an actual #Blender Conference again this year!
#bcon22 #b3d #devfund
Blender Conference 2022 call for content is now live! https://conference.blender.org/2022/call-for-participation/ #b3d #bcon22
In #Blender 3.3 it will be easier (read: possible) to keep track of render and object baking jobs from Python. You can poll whether such jobs are currently running, and also get notified about completion & cancellation: https://wiki.blender.org/wiki/Reference/Release_Notes/3.3/Python_API#Background_Jobs
This is great! I want to go to this restaurant ASAP!
Had a dream about an ape restaurant chef, decided to turn it into a small stop motion experimentation in Blender :D #b3d