Constraints can now use Custom Space with a custom object to define the evaluation space. Great work by Henrik Dick!

developer.blender.org/D7437

Now this is news I like!


---
RT @MotiDev64
@sastuvel Just tested it with 3 armatures of previusly baked animations and they all work perfectly.
twitter.com/MotiDev64/status/1

I'm still looking for people to test this functionality! It's not in yet. Download my custom Blender build from developer.blender.org/D9602, test it on some real-world files, and let me know if it works for you.


---
RT @sastuvel
Today I implemented a new Euler filter, to remove discontinuities from rotations. If you want to help test the new filter, please download an experimental build …
twitter.com/sastuvel/status/13

It's so interesting to see people's responses.

@EpicGames gives Blender $1.2 MILLION.

@Facebook gives Blender 1/10th of that.

World: OH MY GOD BLENDER IS TAKEN OVER BY FACEBOOK!

Don't worry folks. It's just a donation, not an investment.

Today I implemented a new Euler filter, to remove discontinuities from rotations. If you want to help test the new filter, please download an experimental build from developer.blender.org/D9602 and let me know how it works for you.

The Pose Thumbnails add-on for has been refreshed to be compatible with modern Blenders again. It's also easier to install than ever. Grab the add-on ZIP from gitlab.com/blender-institute/p

Blender's 2D Cursor in the Graph Editor can now be snapped from the Shift+S pie menu. Two new options: "Cursor to Selected" and the never seen before "Cursor Value to Selected", which only updates the cursor value but doesn't touch the current frame.

Keyframes can now be inserted losslessly, so without changing any of the actual animation.

In the image, the thin blue line shows the original FCurve shape. It's hidden behind the green curve in Blender 2.91 because they're the same.

wiki.blender.org/wiki/Referenc

can now export custom properties to Alembic. Can anyone help me out with some jazzy example file that really shows off the spectacular results that can be had with this new feature? We'd like to use that when announcing the feature for 2.91.

Snappier animation is now possible wtih ! This video shows the difference in maximum snappyness between Blender 2.90 and the upcoming 2.91. Both balls are animated with just two keyframes.

wiki.blender.org/wiki/Referenc

Woah! The Blender Development Fund is over the €100.000/month mark! That's fantastic :)

Thank you to all the DevFund members, you accelerate the awesomification of Blender.

fund.blender.org/

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