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This is a very cool emulation hack, it fixes the slow-down in games like Gradius III for SNES. Without the 'bullet-time' some parts of the game are now harder though. :-)

github.com/VitorVilela7/SA1-Ro

Thinking back to Gradius III reminded me of Axelay which was also from Konami and released for the SNES. It ran much better even with similar sprite counts and more graphical effects and it didn't use any enhancement chips. One of its programmers went on to work for Treasure, unsurprisingly.

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