Today, I'd like to present over 6 months of work on a hobby project: a proof of concept of photorealistic with .

My article above describes this technique which is not yet marketed in the industry. More honest design, less make believe.

All work is , from the code that describes the simulation to the free you can download.

@thinkMoult Nice work, was interesting for me even without being interesting in 3D design as a whole.

@borko Thank you very much! I really do try to make my posts, technical as they tend to be, still accessible to the general public.

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