Telltale, games industry (-) 

I turned 40 a month ago, and I feel like I'm only just starting to figure out what I want to do with my life after a 20-year false start down a dead end. Kind of wish I'd made the jump as soon as I realised, instead of being all cautious about it.

If you've seen one or more of my videos, could you do me a quick favour please? Have a look at this Patreon poll (link's open to everyone, not just patrons, though you will need an account on the site to vote) and tick the boxes against the video ideas you like; it'll help me plan for the future. Thanks!

Putting Game Boy emulator captures through After Effects to add tons of fancy LCD effects is probably overkill, but sometimes you've just got to overkill things.

Experts: "Designers should almost always use only one or two font families in a design... never more than three."

Gunpei Yokoi: 🤔

So here's a weird little bit of #gameing history: EA Sports's slogan, "It's In The Game", doesn't make much sense, right? That's because it used to be longer.

The original slogan was "If it's in the game, it's in the game" - meaning, we've included every aspect of the sport (game 1) in the video game (game 2).

I made a thing 

Live performance of Stickerbush Symphony on sax, a few audience questions and we’re done. What a funny, open and humble speaker David Wise is... see him if you get the chance.

Not tooting this but he’s basically doing a live Song Exploder now with the Fire and Water level of Tropical Freeze. It’s incredible.

Now breaking down Aquatic Ambience track by track. This is wonderful.

“I think it’s called Aquatic Ambience, but I just call it the water level”

Beginning to suspect David Wise’s keynote isn’t going to be the usual speech

Basically every academic I’ve heard speak over the last two days is now joyously playing one of the many games in NVA gallery 2

While David Wise sets up instruments on the stage, we’re gathering in the lobby for a guided tour of the National Videogame Arcade

I skipped over some fascinating talks there, a couple on research through data mining online sources and one on the early history of JRPGs

Next session’s about game history and that’s why I’m here so I’m going to focus on making notes offline

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