@tumeo It's all good until you need to compile a new module into the engine on MinGW and the trouble starts :blobowo:

@polychrome Oh, I never needed cpp modules. I hope I won't have too much trouble when I need them. :blobsweats:

@tumeo I tried compiling a Voxel module for Windows using MinGW.

You'll have an easier time with VC++ or other platforms.

@polychrome I do use msvc but only when I contribute to upstream (because it's faster). I never ship my msvc builds.

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