A little more work on my tabletop combat manager this weekend. It is still ugly as sin but it has some semblance of styling. Planning to take a real stab at the overall style later on, focusing on functionality right now.
I also moved it over to github to help with visibility. You can follow the project here if you'd like: https://github.com/twisterghost/combat-manager
It is way too early to really use, but for funsies I'll be deploying nightlies to https://combat-manager.mjb.sh/
So, watch this space I suppose. I'd like to be building more tabletop tools that follow these guidelines. The landscape is pretty just apps that are either too overbearing, require a subscription, or crusty and janky.
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!