Learning meta-memetic templates by exploring grammatical restrictions of a particular template thru social based negative signaling. The fast way to find out the topology is to shove a meme within itself and see how quickly it hits a fixed point.

"Man you’re way too meta" — @vgr

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"This paper will suggest two new terms to use, 'orthogame and 'paragame', in conjunction with a more clearly defined notion of 'metagame'."
doi.org/10.1145/2282338.228234

"... if we don't define the term, its really easy for us to get way off track in the discussion. But even further, we keep using that word [game]"
invidio.us/watch?v=vhZqXOG9Sfo

"You Keep Using That [Template], I Do Not Think It [Memes] What You Think It [Memes]" :sickmeme:

· Web · 1 · 1 · 3

To [learn something at the object level], it is necessary once in the course of our life to [meta[meme]], as far as possible, all of the things.

A *REAL* seeker after truth necessarily suspends faith in all historical memes as far as humanly possible.

| ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ ̄ |
| This is memoization |
| of a ycombinator function |
|_____________ |
(\__/) 📍 λf. (
(•ㅅ•) ||
/   づ\\_ _ __ _ __ ___ __
\\
📍 λx. f (x x)) ( | |
_ _ _ _ _ _ _ _ _ _ / /
//
||
||
📍 λx. f (x x))

Orthogame: a competition between two or more players using an agreed-upon set of rules and a method of ranking,

Ideogame: a series of interesting decisions that produce a personal outcome.

Beef-only thinking is to Orthogame
as
Soy-only thinking is to Ideogame

Hmm. That seems to work?

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