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#3drendering

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“Meganeura Trapped in Amber"

Turntable animation of an ancient insect in Blender. Related to dragonflies, Meganeura was one of the largest flying insects ever, with a wingspan of about 65–75 cm (2.13–2.46 ft). As such, it’s very unlikely that one would be captured by tree sap, so this portrays the animal in its nymph form.

This is also an experiment in Pixelfed's HDR support. Apologies in advance for any tone mapping issues: I'm still learning color grading & management.

#Blender #b3d #3drendering #Blender3D #blendercommunity #rendering #3d #3drender #render #blenderrender #cyclesrender #3dartwork #3dmodeling #3dart #digitalart #dragonfly #meganeua #ancientanimals #amber #permian #animation #3dart
“Meganeura Trapped in Amber"

Recreation of an ancient insect in Blender. Related to dragonflies, Meganeura was one of the largest flying insects ever, with a wingspan of about 65–75 cm (2.13–2.46 ft). As such, it’s very unlikely that one would be captured by tree sap, so this portrays the animal in its nymph form.

#Blender #b3d #3drendering #Blender3D #blendercommunity #rendering #3d #3drender #render #blenderrender #cyclesrender #3dartwork #3dmodeling #3dart #digitalart #dragonfly #meganeua #ancientanimals #amber #permian
“T. Rex Skull Stipple”

An offshoot of a current project, rendering a stipple effect in Blender without any use of Grease Pencil. It’s an interesting combination of uncommon techniques, and the first for which I’m considering developing a tutorial.

#Blender #b3d #3drendering #Blender3D #blendercommunity #rendering #3d #3drender #render #blenderrender #cyclesrender #3dartwork #3dmodeling #3dart #digitalart #dinosaur #dinoart #dinosaurart #blendernpr #stippling #stipple
"Nakagin Capsule Tower"

Rendering of the Nakagin Capsule Tower Building in Tokyo’s Shimbashi district as it appeared just before its disassembly in 2022.

Designed by architect Kisho Kurokawa, the mixed-use residential / office building was a rare surviving example of the Japanese Metabolism movement. Erected in 1972, the individual housing units were designed to be separated from the building for off-site repair, refurbishment, or replacement. Unfortunately, this process was never undertaken, leading to the slow degradation of the structure.

Modeled and rendered in Blender, textured in Substance Painter.

#Blender #b3d #3drendering #archviz #Blender3D #blendercommunity #rendering #3d #3drender #rendering3d #render #blenderrender #cyclesrender #3dartwork #brutalism #architecture #3dmodeling #3dart #urban #digitalart #metabolism #japan #tokyo #shimbashi #substance #substancepainter #substance3dpainter #modular #dystopian