One of my favorite things about Undertale was its focus on empathy, both thematically and mechanically. By having the real goal of the game be to befriend every single monster by ACTing to their unique quirks. It made every monster feel like an individual that you COULD befriend.
@QuestForTori Personally i'm wondering how indicative it is of where the greater plot is going. As you said it feels more like a jump scare to get an emotional reaction - and I wonder whether it will even have any meaningful bearing on DR whenever it continues.
I'm not sure if the implication here is that the protagonist is Chara, adopted and renamed Kris, and we're a possessing spirit keeping them empathetic and moral. I'd be interested in that, at least?
@QuestForTori I'm less worried about the characters feeling flimsy at this point because likewise Undertale started with cute caricatures and expanded upon them to give them depth. If Toby is truly intending to expand upon this game into full length, it sounded like this is probably the first 20% at most. That leaves a lot of room to build up characters, I think.
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