# first.items[].content
✅ Fixed, I think!

Changes made:
- Camera stabilization (head bobbing setting)
- FOV increased to max in both camera views
- Limit to 60 FPS, Vsync on
- Motion blur off

Thanks everyone 💚

(Now I just need a better graphics card eventually, because in the open world smoothness was all but gone^^)

# first.items[].contentMap.en
✅ Fixed, I think!

Changes made:
- Camera stabilization (head bobbing setting)
- FOV increased to max in both camera views
- Limit to 60 FPS, Vsync on
- Motion blur off

Thanks everyone 💚

(Now I just need a better graphics card eventually, because in the open world smoothness was all but gone^^)