# orderedItems[].object.content
@christianp I keep seeing stuff like "all primes less than one million" and like that is such an arbitrary number???

# orderedItems[].object.contentMap.en
@christianp I keep seeing stuff like "all primes less than one million" and like that is such an arbitrary number???

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If I ever decide to make a tau manifesto style screed it's gonna be how we should be using powers of 2 as bounds instead of powers of 10.

# orderedItems[].object.contentMap.en
If I ever decide to make a tau manifesto style screed it's gonna be how we should be using powers of 2 as bounds instead of powers of 10.

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@phi1997 @onelson I'd extend this recommendation to the entire Zero Escape series! Both of them to very interesting things mechanically and story-wise with "a game where your actions affect the story." the number of times my jaw dropped playing those games....

# orderedItems[].object.contentMap.en
@phi1997 @onelson I'd extend this recommendation to the entire Zero Escape series! Both of them to very interesting things mechanically and story-wise with "a game where your actions affect the story." the number of times my jaw dropped playing those games....

# orderedItems[].object.content
@mcc if i had a nickel every time the creators of an informal event to do an artistic pursuit every day during a Fall month caught flak from the community by turning out to be pro-plagiarism, I'd have two nickels, which isn't a lot but it's weird it happened twice!

# orderedItems[].object.contentMap.en
@mcc if i had a nickel every time the creators of an informal event to do an artistic pursuit every day during a Fall month caught flak from the community by turning out to be pro-plagiarism, I'd have two nickels, which isn't a lot but it's weird it happened twice!

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I'm working on a react project with someone primarily from a gamedev background and while I'm setting up the code all I can do is whisper "I'm sorry" over and over again

# orderedItems[].object.contentMap.en
I'm working on a react project with someone primarily from a gamedev background and while I'm setting up the code all I can do is whisper "I'm sorry" over and over again

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I've been doing game dev for almost a year now (partly *because* i was so burned out by the React ecosystem) and I gotta say, "but you could accidentally forget to update something!" is not as big of a problem as React makes it out to be; at least, not enough to justify *waves hands*

# orderedItems[].object.contentMap.en
I've been doing game dev for almost a year now (partly *because* i was so burned out by the React ecosystem) and I gotta say, "but you could accidentally forget to update something!" is not as big of a problem as React makes it out to be; at least, not enough to justify *waves hands*

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*sigh* I really need to wean myself off of React don't I

# orderedItems[].object.contentMap.en
*sigh* I really need to wean myself off of React don't I

# orderedItems[].object.content
Did another quadratic residue graph doubling the bounds, which makes some of the more subtler patterns stand out. Not only is k^2 a quadratic residue, but n/2 + 2k^2 also seems to be quadratic residues fairly often. There's also rougher "bands"visible, though I can't quite place what they are.

Next step is to try to remake this with Observable Plot with some tooltips to try to narrow down and figure out the source of some of these patterns.

#math #mathstodon #mathart

# orderedItems[].object.contentMap.en
Did another quadratic residue graph doubling the bounds, which makes some of the more subtler patterns stand out. Not only is k^2 a quadratic residue, but n/2 + 2k^2 also seems to be quadratic residues fairly often. There's also rougher "bands"visible, though I can't quite place what they are.

Next step is to try to remake this with Observable Plot with some tooltips to try to narrow down and figure out the source of some of these patterns.

#math #mathstodon #mathart

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@Kleen I made a short explanation here: https://mastodon.social/@tesseralis/11 3064373408127337

# orderedItems[].object.contentMap.en
@Kleen I made a short explanation here: https://mastodon.social/@tesseralis/11 3064373408127337

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@Julianoe sorry i didn't explain it very well but it's clock math! so for example, the 12th ring, you arrange the numbers 0-11 in a circle with 0 at the top. the dots are the numbers that don't share a factor with 12--so 1, 5, 7, 11 (these numbers are "coprime"). Same with every other ring!

# orderedItems[].object.contentMap.en
@Julianoe sorry i didn't explain it very well but it's clock math! so for example, the 12th ring, you arrange the numbers 0-11 in a circle with 0 at the top. the dots are the numbers that don't share a factor with 12--so 1, 5, 7, 11 (these numbers are "coprime"). Same with every other ring!

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2017 nat: hey guys I made a polyhedra visualizer! look at the pretty shapes!

2024 nat: what is beauty. what is art. what is math. am I a priestess of the Platonic Ideal or am I but a charlatan, goading innocents with lights and colors into what is a mere shadow on the cave wall?

# orderedItems[].object.contentMap.en
2017 nat: hey guys I made a polyhedra visualizer! look at the pretty shapes!

2024 nat: what is beauty. what is art. what is math. am I a priestess of the Platonic Ideal or am I but a charlatan, goading innocents with lights and colors into what is a mere shadow on the cave wall?