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Recording crickets for In the Snowy Winter's Wake

Touching on:
* Crypt of the NecroDancer
* Day of the Tentacle Remastered
* Duke Grabowski, Mighty Swashbuckler
* Firewatch
* A Good Snowman Is Hard To Build
* Gravity Ghost
* Grim Fandango
* Headlander
* Hue
* The Interactive Adventures of Dog Mendonça and Pizzaboy
* Moirai
* Oxenfree
* Pulse
* Quest for Glory II: Trial by Fire
* Solar Flux
* Stealth Bastard Deluxe: Tactical Espionage Arsehole
* Sublevel Zero
* To Whom
* Waveform
* The Way

A bit late, but I'm pleased to present the latest Cheese Talks article, some (comparatively) short thoughts on no less than 21 games I played in 2016! \o/

I just posted a summary of what I got up to in February with the support of my super wonderful Patreon supporters (topics include Winter's Wake, Cheese Talks stuff, 2017, The Away Team, Hand of Fate 2 and The Fall!)

While waiting to be ready to publish, I've been reflecting on my previous "short thoughts on a bunch of games" article, and I feel like the pieces on Apotheon (though the opening paragraph is a bit awkward) and Shovel Knight are my favourite bits

*Finally* managed to get a final draft of a long-overdue Cheese Talks article. Looking forward to pushing that out the door and getting back onto other projects (it's the 2016 "short thoughts on a bunch of games" article - don't get too excited!)

Just had a fun discussion about The Fall with John Warner from Over The Moon Games and the Game Chat crew! The archive is already up and you can download/listen here

Doing a bit of a tab cleanup and I stumbled across this Spicy Meatball todo list. Items with a + are done, items with a - are things I decided to not address (at the point this list was made - it wasn't my final list)

Finally managed to get my 2017 recap post written up. Here's a rundown on most of the game/game dev related stuff I got up to in 2017 \o/

unflattering vr dev Show more

Fixed a bunch of little bugs in The Away Team tonight and added a couple new sprites/effects last week. It's not a project I've had a lot of time for lately, but it's always exciting to fiddle with/work on!

Here's a look at the things I got up to last month with the support of my lovely Patreon supporters (topics include PAX Aus, Winter's Wake, audio recording) \o/

I just shipped updated builds of my text adventure/first-person hybrid game, In the Snowy Winter's Wake

Alongside that, I've also published an in-depth article on exhibiting Winter's Wake at PAX Australia back in October

Went out and shot tonight's lunar eclipse. Won't have time to upload photos for a little while, but here's a peek

Cheeseness boosted

Added The Communist Dogifesto to my list of games by GNU/Linux based developers, and separated out a 2018 sheet. Looking forward to seeing what this year brings! :D

Finally tamed my logs from the two machines I exhibited with at PAX Australia! Will be showing more detail in my post-mortem article, which should be out soon \o/