EA has teamed up with non-profit Internet Matters for a new campaign to raise awareness about family controls, screen time and spending limits, age ratings and more
Netmarble to acquire SpinX Games for $2.19bn
GTA 5 shipments top 150 million copies as Take-Two quarterly results slide when compared to the start of the pandemic
Plarium to acquire Futureplay Studios
Riot Games to open new studio in China
China anti-trust regulators reportedly delay Nvidia's Arm acquisition
Everything we published as part of the GamesIndustry.biz Academy event in one place
Fundamentally Games' Oscar Clark details ways to connect with people, build relationships and find business opportunities
Undead Labs founder and former Blizzard developer Jeff Strain calls for unionisation, urges other company leaders to add their support
Facebook blocks Road 96 ad "for being political"
Our final GamesIndustry.biz Academy Jobscast takes a look at recruitment and diversity, how to appeal to a broader range of applicants, and the importance of fair compensation
Activision Blizzard confirms Alex Afrasiabi -- the only person named in the lawsuit with regard to misconduct -- was terminated last year for "his treatment of other employees"
"We cannot be happy or satisfied with this hypocrisy"
Group behind open letter to Ubisoft tells GamesIndustry.biz response from CEO Yves Guillemot "sidelined" its issues and demands
"The takeaway can't just be about Activision Blizzard's failings -- it has to be about the changes that need to be made across the industry to put an end to this kind of culture for good"
Why problems with discrimination and harassmnt go far beyond the publishers who get caught
Animoca acquires Blowfish Studios in deal worth $25.8m
EB Games to rebrand as GameStop in Canada
Former Sega president Kenji Matsubara named CEO of SNK
Krafton IPO expected to raise $3.75b
VR developer and publisher NDreams has formed a second studio to make live service virtual reality games
At GDC 2021, Unity's Movell Dash, Niantic's Trinidad Hermida, and PlayStation's Davina Mackey sat down with IGDA Foundation's Nika Nour to discuss ways to improve diversity in games
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