"why would you do this"
look I put way too much effort into finding a good place for my character to sit down before I walk away from the computer
this area's been an unfinished thorn in my side for longer than I can remember
nothing like the late stages of a project to kill your perfectionism :')
Doom 3 has 'parallel' light volumes, which are normally fine for sunlight but for various complicated reasons no longer sufficed for this area. Instead I spent a few days banging my head against the lighting code and created a 'parallel projected' light—a spotlight of fixed width
Level designer, game critic, programmer, awkward online pal | Hair disaster | 🏳️🌈 | he/him | I'm trying, okay?
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