@andybalaam @godotengine @andybalaam Exactly, We can also do something like subscribing to peertube would give you benefits or something to help encourage people to move away from youtube. A lot of people need some kind of incentive /motivation to change their habit unfortunately.

I'm actively recruiting volunteer devs for a native Signal / Signal-like client in Gtk, in the hopes that we can bring it to the @Purism Librem 5 phone. Please contact sean.obrien@puri.sm if interested.

PGP/GPG: FA9D 40F1 5FE1 D8AB 8312 4AAA 77E3 1447 CD1F C3F6

The @GetTogetherComm project is making an open source federated alternative to MeetUp.com.

You can already use their first instance (gettogether.community) but they need help with building the federation side of things, so that instances can link together and with the rest of the Fediverse.

If you're a coder and interested in helping, you may want to take a look at this post:


#OpenSource #FLOSS #FOSS

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Job opening at the FSF! We're looking for a web developer who is comfortable with keeping free software platforms up-to-date and working, and customizing them when necessary. Details for application: https://u.fsf.org/2pj

We still have a tech position open at the Freedom of the Press Foundation (a nonprofit): a Sr. Software Engineer position to work on SecureDrop, the open source whistleblower platform used by 65+ media organizations, originally developed by the late Aaron Swartz.

You get paid to work
✅ from anywhere in the world
✅ on a world-changing project
✅ that's open source,
✅ stewarded by a small team
✅ that's led by a woman.

Help spreading the word is much appreciated:


My no.1 priority in any election will be food & water security and peace & safety for everyone in the world. Share if you feel the same.

Write.as is now #FOSS! 🎉 We've named the software behind it #WriteFreely.

WriteFreely lets you self-host a single federated blog or a community of blogs. It's written in Go / #golang, it's lightweight, and runs everywhere -- even on a Raspberry Pi! (We tried 😁)

We just launched v0.1 this weekend, and v0.2 is already coming out early this week. You can try a full demo here: pencil.writefree.ly

Get started with hosting or find a permanent instance here: writefreely.org

Wow I like this! I have ditched #ROBLOX for open source alternatives like @godotengine and wew!!! I now see people like @andybalaam uploading videos on peertube instead of youtube!
Also nice video :D @andybalaam

Elm makes me feel good because the uncertainty and code-rot of my JavaScript is gone, and I can understand! youtu.be/Cy_yHhhZJQk

Elm makes me happy (updated for Elm 0.19) video
Series: Snake in Elm, Elm makes me happy, Elm Basics, Elm Unit Test, Elm JSON With up-to-date examples, and anecdotes from the last couple of years of continuing to enjoy writing web pages in Elm, here's a new version of my Elm advert: Slides: Elm makes me happy slides.[...]

I think the game I am writing is actually going to be the level editor

Godot: make new objects at runtime (instancing) video
My Godot 3 game is progressing, and I am starting to think I am actually writing the level editor. Here's how I wrote code to make new versions of existing objects (by converting them to scenes): Godot version: v3.0.6.stable.official.8314054[...]

You must rewind your incoming buffer when you fail to encode a character in a CharsetEncoder or you’ll get an IllegalArgumentException
I am writing a CharsetEncoder in Java, which is my kind of fun. I was getting a mysterious error when I identified that I could not encode certain characters: Exception in[...]

Trump's acting attorney general: Judges should be Christian with a "biblical view of justice" boingboing.net/2018/11/08/trum

Godot: Dragging and dropping physics objects video
Series: 2D Shapes, drag and drop Continuing to explore the Godot 3 game engine. I want to make a game where you drag blocks around and balance them on each other, but I couldn't find much documentation on how to drag-and-drop objects (except menu UI elements), and especially I found quite a few wrinkles when…[...]

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