In this month’s #AppCenterSpotlight we take a look at Tootle: a lightning fast client for Mastodon: https://medium.com/elementaryos/appcenter-spotlight-tootle-78a60f796458
As some of you have noticed we've added the possibility of connecting a Stripe account to a Liberapay account. This is only a first step in our migration away from Mangopay, we know that Stripe only supports a limited number of countries, we're working on adding other payment processors as well, including PayPal which covers more than 200 countries.
The new page to manage your payment accounts is https://liberapay.com/about/me/payment/ (please excuse its shortcomings, it's a work in progress).
gamedev rant Show more
The decision to join a gamejam has taught me several valuable lessons:
1. Gamedev is hard and often underappreciated. An indie gamedev has to be an artist, programmer, architect, tester, writer and whatever else it takes to pop an idea into existence.
2. I'm a mess and I tend to overcomplicate things.
3. My cat adores the heat my laptop produces when the game engine renders lighting.
4. I still suck at deadlines.
Liberapay is in trouble, here's our blog post that explains the situation and what you should do if you're one of our 2000 active users: https://medium.com/liberapay-blog/liberapay-is-in-trouble-b58b40714d82
Seems that Unreal Engine 4 now runs with Vulkan under Linux with dramatic performance improvements.
Many wish Fortnite on Linux to come via these improvements.
The head honcho at Epic goes on constantly about Spydows being closed and giving out about it. Would be great if he actually did something.
Or is it "do not plan on Linux. You will get intriguing bonuses / or else."
Who knows! Control, not money.
#gamedev is fun
“Developer Preview: Juno Beta 1 Is Here” by @DanielFore@twitter.com https://medium.com/p/developer-preview-juno-beta-1-is-here-ce9160085bb2
Permanent stress is my comfort zone. Developer of Tootle and Transporter.
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