Having never used behavior trees before, wrapping my head around them in gdx-ai had been... challenging. But might be finally starting to get the hang of it.
Ew, thaaaaat gif doens't work very well on here for some reason...
Tried adding an option for click-to-move, but it had a ton of issues, so instead taking a crack at adding a virtual joystick to MewnBase that'll hopefully make it easier to play the game with just the mouse.
Just a couple days left till flying out to #GDC2019 🙀😃
MewnBase v0.46.2 up on both Steam and itch.io. Fixin' more bugs and localization updates!
Oy! It's up! MewnBase is finally now on Steam Early Access with a 15% launch discount.
Thank you to everyone that's played it over the past couple years and helped to support my weird little space-cat game.
🚨😺 FRIDAY FRIDAY FRIDAY! My space-cat/survival/base-building game 'MewnBase' is coming to Steam this Friday, Dec 7th!
Steve Forde, UX Director at HitPoint Inc. and #indiedev maker of MewnBase - into homebrewing, gnu/linux, being a dad, outdoorsy stuff.
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