hey, here's the situation https://www.patreon.com/posts/18049311
(patreon but public)
(not reading replies here sorry)
my math tells me 149โ ~ 181โ with SR40, which agrees with the doom wiki, hooray
i THINK the answer is 116โ ~ 148โ , depending entirely on luck
("luck" meaning, where you happen to be positioned on the tic the game first puts you over the ledge)
and that's normal running, none of this SR40 nonsense
oh ho ho, hang on, friction doesn't apply in the air
trying to figure out how far doomguy can jump and
rebasing is great because it sounds and feels like work, but actually accomplishes nothing
here have a computers thing. yesterday i rebased my SLADE branch that adds support for zdoom's 3d floors
apparently i was namedropped on orange website. just wait until they all find out that half of what i post here is furry porn
well, not too bad https://caniuse.com/#feat=details
wonder if the "show more" button could be implemented with <summary>/<details> so it works without js. not sure how good browser support is though; i think it only appeared in firefox last year
Well, Actually
good boy
Fabulous Deity Masked Papaya
hello, i had an adventure porting some c++ to rust https://eev.ee/blog/2018/03/30/a-geometric-rust-adventure/
extremely primitive first crack at reachability analysis of doom 2 map01
start from the black; more distant areas (as measured by how many subsectors you have to traverse) are lighter. red is valid but unreachable. no understanding of doors or anything yet
(ignore the big black sector on the lower right; i searched for the player start by checking bboxes, haha)
Marvel: "blah blah our movie"
Me: "i should just crosspost to mastodon jesus christ"
for #StrawberryJam2 we made a visual novel, but actually a demo of a visual novel because we got comically ambitious, and we're gonna try to finish it over the next couple months
anyway it is a goofy good time and also HILARIOUSLY GRAPHIC PORN so fyi
๐ https://floraverse.itch.io/alices-day-off-demo ๐
https://mastodon.social/media/rA-8Kcoc-L_yswfJsME
for #StrawberryJam2 we made a visual novel, but actually a demo of a visual novel because we got comically ambitious, and we're gonna try to finish it over the next couple months
anyway it is a goofy good time and also HILARIOUSLY GRAPHIC PORN so fyi
๐ https://floraverse.itch.io/alices-day-off-demo ๐
https://mastodon.social/media/rA-8Kcoc-L_yswfJsME