Finished the first episode of the Bard's Tale remake. What a deep drink of nostalgia that was.
A little odd they're coming out with each sequel as a separate "episode" of the game, but it at least slows me down so I down blow through them like I was binge-watching Netflix.
Don't get me wrong, I really like some serious computer talk now an then, but I'm so f***ing glad there are nerds from more and more passions/hobbies/professions here. Makes the fediverse more of the diverse network it should be.
we should all try to appreciate the Borland C++ installation program
I love how so many people on here are cooler than me. 😅 It's like being surround by hip, witty, feel-y peeps.
Oh hey, I've never done an #introduction before.
I'm starting a company to build tools for community- and project-building.
I'm queer-spectrum, trans-friendly, open-hearted, and hyphen-loving.
Currently living in #newzealand (orig. from the States)
What do people apps do people here use with Mastodon? Do you use the website by chance?
Curious, as I can't get the website to auto-refresh the new content.
The #rustconf keynote deck is great. https://rust-lang.github.io/rustconf-2018-keynote/#1
Sooo wish I was at RustConf. The keynote sounds like a deep dive into how Rust works as well as some of the challenges of OSS itself.
rust Show more
If you have a few minutes, it would be awesome if you would fill out the "2018 State of Rust Language Survey", whether or not you actually use/used rust this year:
HEY EVERYONE! WE CAN SAY "FUCK TERFS" NOW
BOOST TO SAY "FUCK TERFS"
Relaxing to Keith Jarrett, and digging into systems optimisation to see if it could help grow Rust (and other Mozilla Research efforts)
Well, hello Mastodon. Happy twitter boycott day 😅
if you've ever been interested in #rustlang, even if you haven't actually picked up the language, or have tried it in the past but stopped, they're doing a community survey right now
last year's survey set team priorities for this year, so i expect them to do the same this year
In #rustlang news, seeing the feedback for the RLS lately has been great! Lots more people are trying it out thanks to being installable via rustup.
I'd love to get more features into it before we call it 1.0, but we'll see what we can land.
Also talked with Niko this morning. He estimates end of June for incremental frontend. This will let us drive completions straight from the compiler, with no Racer.
Excited to see how far we can push IDE support this year.
I really don't want to finish Zelda. I'm at the point where I'm doing every single quest/shrine quest I can just to prolong the experience. Didn't think I'd enjoy it this much, but it's been a treat.
turns out doing the same thing over and over again and expecting different results is actually the definition of practice, and not insanity as previously reported, sorry everyone
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