I'm wondering how they managed to handle all the data and systems for the procedural characters in Watch Dogs Legion. Some of it was there in the previous games, but this is on another level. https://www.youtube.com/watch?v=6WVBawRdMYY
Interesting article about the lack of public spaces in Tokyo https://www.theguardian.com/cities/2019/jun/12/can-guerrilla-picnics-end-tokyos-50-year-war-on-public-space
Currently a full-time history student. I work on games as a hobbyist game designer and pixel artist. I also have a strong interest in socialist politics.
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