Spelunky 2 7-4 clear new PB!! 22 minutes and 33 seconds with the 7-4 ("hidden") ending.
I have been trying for some months to get a good 7-4 speedrun time (where "good" means under half an hour LOL) and no runs have survived. Oddly this one was a totally different strat than I've been going for (normally I go for red cape, this time by luck I got a jetpack in 1-2 and went Forest/Black Market). Still gunning for sub 20… hopefully I don't need jetpack+mattock+10bombs luck in 1-2 every time…!
Hey so tomorrow (Monday) I'll be part of the Indie Soapbox at GDC 2021. I'll be giving a dense 5-minute talk about peer-to-peer apps, LibP2P, & a project I've been working on which is like Mastodon but one step more decentralized. (Instead of requiring servers to hold accounts, users send data directly to each other over WebRTC.)
I'm not sure if this talk can be watched for free or not. If it turns out not, I'll see if I can upload it to my YouTube. Otherwise it's here:
So back on May 21 I gave a talk to the Defcon New Jersey local group about ~VR GAME DEV~. The talk is nominally about https://lovr.org , the engine I use, but I used the time to talk about the range of options for VR game dev, show off a long demo of my in-development game (@MermaidVR), and show off the various homebrew in-engine game-editor tools I've put together. The video's now uploaded here:
I made a tutorial video showing how, if you have something like a breadboard or a Bastl Kastle or a Volca Modular that uses patch wires / jumper wires to do modular synthesis, you can bridge that to traditional 1/8-inch/3.5mm patch cables using nothing but cheap alligator clips.
Please see the additional notes under "READ MORE".
So it turns out Sylvie and Hubol— two game designers I am captivated with, who work in the space of bright crayon MS Paint games with meticulously crafted underlying design— made a game together! It's called "Clockwork Calamity in Mushroom World". Tomorrow (Saturday) at 2 PM EST I'm gonna stream it.
Watch at https://twitch.tv/mcc111
After a lot of fiddling I finally managed to get a okay recording of my setup commanding the Kastle Drum from an SQ-1, with a bunch of alligator clips bridging the two. https://youtu.be/JQpjW5tvP5o
*Gesturing upthread* I'll be giving my talk on this stream in one hour!
Hey so! I'll be doing a streamed talk at DCG201 (DEFCON New Jersey local) this Friday, 7PM EST, as part of a program on VR tech: https://defcon201.medium.com/dcg-201-online-meet-up-may-2021-virtual-light-d858732751d0
My talk's subject: https://LOVR.ORG (the open source VR library I use); nuts & bolts of VR dev, and how to get started; my game SKATEGIRL DESTROYS THE UNIVERSE (
@mermaidindustries ); and a look into SKATEGIRL'S internals.
The talk after me (7:30) is by Nevyn Bengtsson, talking about https://alloverse.com, another LOVR project.
So my game company finally announced the game what we've been working on for the last three years! Trailer here, game to be released… hopefully soon (I actually have a pretty clear idea of a release date but it seems foolish to attempt to announce a specific ship date in the current Circumstances) https://mastodon.social/@mermaidindustries/106217847393660879
ISAAC'S SOUNDTRACK FOR "SKATEGIRL CONTROLS THE UNIVERSE" IS FULLY GENERATIVE, THE MUSIC SOFTWARE IS TIED IN WITH THE GAME MECHANICS SO IT REACTS TO YOUR ACTIONS AND EVOLVES GRADUALLY FROM PHRASE TO PHRASE BASED ON YOUR RATE OF PLAY. IT IS INCREDIBLY COOL. I CANNOT OVERSTATE HOW COOL THIS IS
THE GAME IS THE GRAND PRIZE WINNER OF THE UBISOFT TORONTO "INDIE SERIES" FOR 2021: https://twitter.com/UbisoftToronto/status/1392163697402032130
ANNOUNCING "SKATEGIRL DESTROYS THE UNIVERSE", A GAME COMING SOON FOR VR PLATFORMS!
"SKATEGIRL" IS A PUZZLE PLATFORMER, LITERALLY. THE GAME IS PLAYED ON JIGSAW-PUZZLE LEVEL FRAGMENTS YOU CAN GRAB AND MOVE AROUND WITH YOUR HANDS IN VR TO REARRANGE THE LEVEL GEOMETRY AS YOU LIKE.
IN ORDER TO WIN THE GAME YOU MUST FIRST CREATE IT.
THE GAME FEATURES ART DESIGN BY TYPHAINE URO AND MUSIC BY ISAAC SHANKLER.
MORE INFORMATION AT https://mermaid.industries
MERMAID HEAVY INDUSTRIES IS HAPPY TO REVEAL WE ARE A FINALIST IN THE UBISOFT 2021 INDIE SERIES (FOR OUR GAME, WHICH WE CAN'T SHOW YOU YET BUT WE PROMISE IS REALLY COOL) https://toronto.ubisoft.com/2021/04/the-2021-ubisoft-indie-series-finalists/
"when i was a kid id write capital E’s with as many of those little horizontal lines as possible and id call them ladder E’s and adults fucking hated them"
Life is Strange spoilers
I can't figure out if this is a Great Pretender AU where Laurent has stolen a time machine like Carmen Sandiego or if this is the normal Great Pretender continuity and Laurent has just gotten so hopped up on self-confidence he's managed to convince himself he can travel through time
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!