Also discussed this week: whether Nintendogs go to heaven, a gif of a plane crashing into Oprah in the wake of 9/11, & Spielberg patrolling the internet for videos of Gizmo Furby talking to Yoda Furby and shutting them down cause that's not canon. (George Lucas is fine with it.)
You can play The Edifice in the browser here: http://iplayif.com/?story=http%3A%2F%2Fwww.ifarchive.org%2Fif-archive%2Fgames%2Fzcode%2Fedifice.z5
There are three chapters, and the language puzzle is the middle one. The first and third aren't as interesting, as I recall. It's always an option to use a walkthrough to get to the juicy part: http://mirror.ifarchive.org/if-archive/games/competition97/inform/edifice/edifice.rec
Here is a very good video about games in which you learn a language. Spoilers for Heaven's Vault, Sethian and Frog Fractions 2! https://www.youtube.com/watch?v=xybuMrbR86k
I've talked about this before, but the language puzzle in FF2 was inspired directly by a similar one in The Edifice by Lucian P. Smith, a text adventure composed of vignettes of our development as a species: https://ifdb.tads.org/viewgame?id=4tb9soabrb4apqzd
I definitely hear one of those dinosaurs that spat acid at Newman calling outside the bedroom window. Just climate change things! #justclimatechangethings
Up til like 2010 I sent IMs in all lowercase. I picked it up on 1990s IRC, where capital letters were stuffy and authoritarian. Of course, we were utterly meticulous in all other aspects of grammar/spelling. A bunch of cool teens hanging out behind the gas station in tuxedos with the sleeves rolled up.
Topic Lords #48: Long Furby, ft. John and Abby. We discuss artificial life and virtual pets, San Diego, Bloodlust Software, and a found-footage web series depicting a creature lurking at the edge of the frame in amateur porn.
- Mario Galaxy: you know what worked better than using an accelerometer to emulate the wiimote pointer? When I mapped it to the right stick in Dolphin.
- All 3 games have reversed camera controls. I guess remaking the game 20 years later is *one way* to provide invert options.
To elaborate: they originally controlled the camera's *position* with the right stick. Pushing left *moves* the camera left, which then looks right. In the remakes, pushing left *looks* left, which moves the camera right.
- Mario 64: that super thin italic font that was a complete disaster at CRT resolutions looks great here. The system works!
- Mario Sunshine: the atmospheric heat distortion effect is going to be a problem, I think. Visibly tiling and unaware of camera rotation. I want sure if I was just nitpicking here so I asked my wife how the game looked and she said "why does it look all floppy?"
Also discussed: visiting Montreal in 1997 and hiding in a high school gym for three days rather than seeing this amazing city with its amazing architecture, plugging a PC keyboard into your Mac and all the keys working perfectly in Schism Tracker, and just who, exactly, needs to apologize for this topic.
Topic Lords #47: Santa Barbarella, ft. Chris and Rimbo. We discuss the 90s demo scene, Starflight, drums you play standing up, Tweeting the contents of Fred Flinstone's frozen carcass before you dig in, and how 16 bit audio failed us.
Sandwich Imagineer at Twinbeard. Made Frog Fractions. May or may not have already made Frog Fractions 2. He/him.
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