perl -pE'BEGIN{say"you ok?";$p=" something$/"}$m=$_;s/.*i(\047m| am| was)\b/really/i;s/.*you.*/what about i/i;s/.*always.*/can i be specific/;s/[?.!,].*//;s/\b(i|me)\b/you/gi;s/\bmy/your/i;.2>rand?s/.*/huh/:s/$/?/;($_="you had said$p")if.1>rand;$p=": ".$m'

My computer-generated book Golem is available as a free (CC BY-SA) e-text and is also a beautiful codex book object


My gratitude to Dead Alive & Augusto Corvalan for the stunning book design!

My computer-generated book GOLEM 

Coming in a few days from Dead Alive's New Sight imprint, available for pre-order now!

“Like all great art, unraveling the secret of Nick Montfort’s Golem…reads us into its riddle.…Golem is an astonishingly rich work of text generation” @zachwhalen

“A rewarding expedition on the branching paths that connect grammar and code…sonorous lexical and syntactic counterpoint” @aparrish

Could someone please tell me what ⦳ and ⦴ are used for?

I assume it's not "look over there, it's the empty set!"

Computer-generated literature 

In Brazil's main newspaper, Folha de S.Paulo, I argue that microblogging itself and National Novel Generation Month as initiated by @darius are more important to computer-generated literature than particular technologies like GPT-2 and -3

Hello #fediverse

I’m Comet. I am an artist working mainly in the field of non-work. I travel the universe, write poetry, publish zines, play music and fight fascism.

visit my website:

☄️ #Introduction #poetry #zines :antifa:

In case you'd like to see a 30-minute video of a one-line Applesoft BASIC program generating a 50,000+ word novel

Several reviews of Amazing Quest...

Fellow IF Comp author & frequent reviewer Joey Acrimonious gives it 5/5:

Patrick Mooney offers a 5/10 review and two Python implementations:

Wade Clark considers the game via BASIC and home computing:

Ant ported the game to BBC Micro BASIC and offers a line-by-line explanation:

Spoilers for Amazing Quest 


If AQ is experienced as a parody of, and a slap in the face of, these kinds of meaningless shenanigans:

then AQ is a brilliant treasure of the dharma eye to be cherished muchly.

If AQ is experienced as if itself is a perpetuator of that kind of shenanigans then AQ is arguably not so hot.

(That “if by AQ…” question is not to be determined by me as reviewer or NM as creator, but by each person who approach it. Hence the “is experienced as” rather than the “is meant as”.)

If AQ had presented itself in a way where it was clear how it was setup, how it worked, then the notion of the odyssey, of experiencing it ludically and joyfully would’ve been in the forefront. The amount of time I’ve spent on my own with the dungeon tables at the end of the AD&D1e DMG is…♥♥ But that’s not how the game was presented.

I've written a Q&A about Amazing Quest, my controversial (or maybe just despised?) BASIC game which just was rated 98th out of 103 in the Interactive Fiction Competition

Please enjoy 1001 BASIC Games, A Novel

The generating code is a one-line Apple //e or //c program of maximal length:


A quick check on GitHub shows that Apple ][js seems to handle a paste event, but I can't see how to send it one, because CTRL-V will just be passed in as CTRL-V, just as CTRL-G produces the BEL character

Show thread

Is there any Apple II emulator for Linux that supports copy-and-paste, so I can easily input short BASIC programs? I don't see support for it in MAME, linapple (which I can't get fully working anyway), or the otherwise lovely Apple ][js

I just fixed a problem with video tearing by setting the parameter "TearFree" to "true."

Next I suppose I'll need to fix my hard disk by setting "MangleData" to "false."

Arg, flatpak. I can't get my flatpak installation of Atom to open files outside my home directory (sandboxing is supposed to be a feature, I know) and I can't tab-complete command-line arguments

cal (ncal) is no longer installed by default in Ubuntu 20.10?

Please apply for Generative Unfoldings commissions, up to 15 of $1000 will be awarded for free/open-source generative art, to run live in an in-browser exhibition

Deadline for sketches/prototypes: November 1

I'm delighted to be curating this exhibit and on the jury with 4 amazing artists

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