Was compiling Blender went I felt it went a bit *too* fast. Like something went wrong. Decided to time it.
Took slightly over 3 minutes to do a full build of Blender 2.81, on a laptop GoBOXX SLM 17 with a @email@example.com Core i9-9880H. Not bad @BoxxTech@twitter.com, not bad. #b3d
You are often asked to report all the bugs you may find, but writing a detailed report can be overwhelming. In this video, Pablo goes through the best practices to make reporting (and fixing) bugs a breeze.
If you took a course at the Blender Institute in 2008, you'd have @firstname.lastname@example.org explaining you the Blender UI, Sacha (Big Buck Bunny director) teaching modeling, @email@example.com on lighting, Chris from @firstname.lastname@example.org on UV Unwrap, and myself on animation/rigging (lol) #b3d #history
The latest @BlenderToday@twitter.com LIVE was probably the most feature-packed episode in a while. Blender 2.81 is a huge step forward in usability https://www.youtube.com/watch?v=9ILBCGY84cg
Thank you devs @email@example.com, @firstname.lastname@example.org, @email@example.com, @firstname.lastname@example.org, @Severin_b3d@twitter.com and the list goes on ❤️ #b3d
「やっと3Dツールが紙とペンのような存在になる」エヴァ制作のカラーがBlenderへの移行を進める理由とは？（西田宗千佳） - Engadget 日本版 https://japanese.engadget.com/2019/08/14/blender-khara/ @email@example.comより
Tom's laugh always slay me 😂
We are literally trying to fix Blender Community as we travel. Apologies for the inconveniences. @firstname.lastname@example.org and @PabloVazquez_@twitter.com #b3d
@PabloVazquez_@twitter.com Glad to help, Pablo. #BOXXrocks https://twitter.com/PabloVazquez_/status/1157086458483580928
What a journey. We will remember the development of Blender 2.80 forever as a true community effort.
Thanks to everyone involved, and buckle up! This will be quite a ride :D #b3d #b280 #MadeByYou
Blender 2.80 is officially available for download! Thank you for making this possible. #b3d
2.8 Not Found #b3d
Artist at Blender Institute/Animation Studio. Blender UI & UX. Caminandes.
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