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Sneak Peak of 0 A.D. Alpha 25

Latest updates on Alpha 25, a first look at it in action, developer Q&A and your say in the naming of the new alpha - read full story here;

play0ad.com/sneak-peak-of-0-a-

A first glimpse at Alpha 25 and Q&A with a 0 A.D. Developer, Stan.
On Friday May the 7th

youtube.com/watch?v=5NjTHd26l4

Unfortunately we didn't make it for this year's Google Summer of Code but we will keep trying next year! We'd like to thank @godotengine and @vnen for their patronage! We're still looking for new contributors and modders so feel free to reach out to us on our forums.

Make sure you enable your userreporter, this way we can have more accurate statistics about 0 A.D. and make some platform specific changes :)

For instance we recently discovered we had PowerPC users

For those who missed it, it's available the @fosdem website on videos.fosdem.org
Sound is a bit off sadly video.fosdem.org/2021/L.lightn

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While you wait for your maintainers to update the 0 A.D. package, A24 is now available on SnapCraft snapcraft.io/0ad

(FlatHub and AppImage still unavailable)

It's also available on HomeBrew for macOS users.

Brian Broll will be taking about 0 A.D. today between 11:10 and AM–12:25 PM PCT for @microsoft AI and Gaming Research Summit. They seem to still accept attendance registrations.
microsoft.com/en-us/research/e

We pushed a hotfix for the Spanish translation, but you need to download the game again, it's compatible with yesterday's version though
Linux users, sorry for the delay, we had some packaging issues... Your maintainers should have gotten an email.

Current development progress for Alpha 24 is fluctuating between 98% and 99%. A few more bugs still need to be ironed out before the final packaging of the game, and then we're ready to go... One thing to look forward to in Alpha 24 are the totally reworked horse models and animations by Alexandermb. This graphic by wowgetooffyourcellphone illustrates the improvements quite well.

Alpha 24 is inching closer to completion. Stay tuned for an ETA.

(screenshot by Wowgetoffyourcellphone)

Hey everyone!
Translation Freeze will be on Saturday 23:59 UTC. Make sure your language will be included by getting it below the 470 remaining words to translate. So far 17 languages will be included. Greek, Chinese and Italian are almost there.
transifex.com/wildfire-games/0

Vladislav Belov, one of our developpers will be giving a talk in 40mins at the online edition of FOSDEM

You can see the live here live.fosdem.org/watch/llightni

Hey everyone!

Translation Freeze is coming soon!

If you want to make sure the game will feature your native language head to transifex.com/wildfire-games/0 Only languages which are translated more than 90% will be included.

Thanks to all the people who help translating!

We just reached 500 followers! Thanks a lot for your support!

We have some news coming up in the next few weeks so stay tuned!

The server upgrade went fine, everything should be back to normal.

We're updating our servers, so expect some downtime.

We're now at 78.6, so as far as Python2 is concerned we are now good. We had to drop support Windows XP and Vista in the process as the Firefox's engine doesn't support them.

Currently investigating issues with the @freebsdbytes maintainer.

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