The issue however then becomes: What kind of rules of thumb are good to use (heuristics) and what kind of icons convey to the non-technical user to slow down a bit.
So I'm going to try and figure that one out:
One of the big issues we keep having is how to convey to our totally not technical users how technical parts work in #krita. For example, we notice a lot of people trying out animation want to do a full 1h 60fps movie inside Krita, which just isn't possible RAM wise.
One way to solve this is education(users should proly use Krita together with kdenlive or something), but we can also try to improve Krita's memory reporting, by adding icons, for example.
And now for the unusual news. Meet Seashore, a native (Cocoa) free/libre image editor for macOS with @GIMP roots, GPLv2 license, and, since a few days, availability from the Apple's App Store:
Two small but nice additions to #FreeCAD source code over the past weekend: 1) new dimetric and trimetric views; accordingly the existing "Axonometric" view was renamed isometric, because that's what it was. All three view modes are grouped under the View --> Standard views --> Axonometric menu
2) Setting the default view orientation for new document (Preferences/Display). I've always felt that default top view (XY) is not logical for a 3D program...
If you work in the AEC industry, please support IFC development. The industry is stuck with proprietary tools developed by monopolies, and needs more #opensource and international standards.
Learn Grease Pencil 2D Animation in Blender 2.8 Alpha 2 https://video.blender.org/videos/watch/3b17dd85-497b-4421-a855-e584b7da38e7
Week highlights: improved performance in @GIMP, better smudging and initial filmic support in MyPaint, more HDR work in @krita, various improvements in Olive and other NLEs, stereoscopy rendering is back to @Blender viewport:
It's hard to "introduce" a project that's almost 10 years in development and currently at version 188.8.131.52, even if most people in the community are probably not aware of it. But it's entirely possible to interview the man behind it :)
Meet PhotoFlare developer Dylan Coakley:
Winter break highlights: MuseScore 3.0 release, Blender turns 25 years old and Google joins the Blender Development Fund, lots of improvements in @FreeCAD, @GIMP, and Olive, better HDR support in @krita.
Krita in 2018 and 2019 https://krita.org/en/item/krita-in-2018-and-2019/
in a great end-of-the-year tradition, the nerds at darktable have a brand-spanking new 2.6 release now available!
congratulations darktable team on a fantastic release!
also, contributor Matthieu Moy has written up an extensive blog post detailing some of the awesome new features - give it a read as well:
Week highlights: @inkscape gets fallback for SVG2 features, @GIMP team merges smart colorization for the next stable release, there's more HDR work in @krita, Shotcut and Olive video editors get new releases, and more.
If you think we already have all non-linear video editors on Linux we will ever need, meet Olive :)
— a solid basic set of cutting tools
— hardware-accelerated playback
— GLSL effects with animated properties
My first hands-on review:
Oh, totally foirgot. Week recap is out: a new Kdenlive release, new maintainer for Blender's video sequencer, lots of Blender add-ons updated, a new release of Krita, new features in darktable and GIMP, first public release of the reference AV1 decoder. As usual, comes with bunch of tutorials to share.
New artist profile is up. Ngan Pham uses @krita as a freelance concept artist and illustrator.
Founder of Libre Graphics World, contributor to GIMP and more libre projects than a sane person would admit
Follow friends and discover new ones. Publish anything you want: links, pictures, text, video. This server is run by the main developers of the Mastodon project. Everyone is welcome as long as you follow our code of conduct!