Tinerking with Worldographer.
Week 3 of Star Smuggler see's the crew of the Zephyr profit and shoot their way out of problems. https://www.theseoldgames.com/2020/10/revisiting-star-smuggler-play-session_25.html
Week two on the Zephyr. I've updated my layouts.
A few new weapons for Star Smuggler. I feel these are balanced for the scenarios presented and as a result of balance, they are not overpowered. They are situational at best.
3 for the price of 2 on Dungeons and Dragons books on Amazon. Prime day offer, so hurry!
Part two of revisiting #StarSmuggler. Character and crew changes.
Revisiting #StarSmuggler again. Better ships and minor rule changes.
@ScottMortimer Thanks, man! I thought I was going nuts.
Siege, surrender and the inside out castle.
I didn't see this coming, but I should have.
The kids have the Orcs of the Caves of Chaos on the ropes. But the orcs are learning...
Well, this has never happened to me before. We played out 10 combats in one session, which covered 13 days of game time.
A slightly compressed session update for B2. We had two mini sessions and one large one all combined into one report. The party is finally clicking, but is playing fast and loose with dangerous moves.
Ok, back to your regularly scheduled D&D posts. I'm thinking of replacing the Mad Hermit in B2 with a witch from one of @Timothy Brannan 's OSR books. Somehow, the player dodge the hermit and well, being a hermit kind of implies he won't look around for them.
A witch on the other hand seems like a great way to get the party's attention.
It's definitely embryonic, but I had a new idea for a blog.
Consider it a preview of more to come.
I'm really enjoying this series of books on OSR witches.
I liked stranger things before it was cool.
Server run by the main developers of the project It is not focused on any particular niche interest - everyone is welcome as long as you follow our code of conduct!